Store Prices

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Re: Store Prices

Postby GetDollaz248 » Wed Mar 10, 2010 9:30 am

HotMama wrote:
nEx.Software wrote:
XOLOgist wrote:BUT WOULD YOU MIND IF THE WERE DECREASED?


As I have told you several times before...
YES I WOULD MIND BECAUSE IT WOULD GIVE SCOUTS AN UNFAIR ADVANTAGE!

And I almost always play as a scout... I don't want an unfair advantage.


It too would give my marine an unfair advantage. If I don't run out of meds or get a phone call you guys are pretty much screwed when I am holding. Now if the meds are cheaper? not a chance you are getting that flag. put me, mapas, $$ and iwin on the same team game after game and you will be sorry that you petitioned for lower store prices =) guaranteed.


Thank you for the compliment mama.

Now to this store business, okay you say only for scout? I still have to use armor pots health and stims to run with my marine. And trust me marines go broke a lot faster for the people that know how to use them.

Would it be fair for them to lower prices just for scouts? No. Marines are more costly especially during a hold as scouts can count on speed a marine counts on defense.

Do you realize a average game runs about ten to fifteen minutes. So you want the average to double for a cell phone game that's meant as a short time killer? If they did lower prices I would laugh and just take over until people quit on the other side. Thus making the game less fun for a nub. Brutes are expensive also they all are if you correctly use them.

If they do this it would be unfair to newcomers. Which I disagree. Running flags is not a must its just trying to be dominant. Play ctf defend only get money then boom you have money again its simple. Just know this will never happen
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Re: Store Prices

Postby XOLOgist » Wed Mar 10, 2010 11:01 am

When the store prices were lowered no one complained, and I got killed by marines and brutes too.

so what the hell is the problem in lowering store prices??
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Re: Store Prices

Postby GetDollaz248 » Wed Mar 10, 2010 11:07 am

The point is the challenge of keeping money and items. I welcome a challenge as some do not. They could lower the prices and make it incredible dumb. I mean once you hit 50 there's really nothing left but to save abroad gross money
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Re: Store Prices

Postby HotMama » Wed Mar 10, 2010 11:22 am

XOLOgist wrote:When the store prices were lowered no one complained, and I got killed by marines and brutes too.

so what the hell is the problem in lowering store prices??


Weren't medpacks like $400 back then?
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Re: Store Prices

Postby XOLOgist » Wed Mar 10, 2010 12:32 pm

HotMama wrote:
XOLOgist wrote:When the store prices were lowered no one complained, and I got killed by marines and brutes too.

so what the hell is the problem in lowering store prices??


Weren't medpacks like $400 back then?



lol idk what project INF you were playing..
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Re: Store Prices

Postby HotMama » Wed Mar 10, 2010 12:40 pm

idk i just remember people talking about how outrageous the prices were @ start
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Re: Store Prices

Postby XOLOgist » Wed Mar 10, 2010 12:41 pm

HotMama wrote:idk i just remember people talking about how outrageous the prices were @ start


merh lol

i dont remember

u might be right lol
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Re: Store Prices

Postby chancy319 » Wed Mar 10, 2010 12:56 pm

Like I've said before and GetDollaz said, the store/money aspect is part of the game challenge.
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Re: Store Prices

Postby zapme » Wed Mar 10, 2010 5:43 pm

The only problem i find with the store are as follows.

1) Trying to exit the store sometimes is difficult

2) The continuos buying sign that shows up when u exit

3) accidentally buying 4 trinklets,(Of the same kind) i wouldnt mind if i could use them all.

The prices are good tho, I enjoy earning money to splash out in store.
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Re: Store Prices

Postby GetDollaz248 » Wed Mar 10, 2010 7:37 pm

How much code is really needed to hit the number of a certain item you want to buy in? Because I usually buy bulk about two hundred of each but I still hate the game you run out of a certain item then have to buy stuff forever
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