Expansion of InF

Promoting ProjectINF and all things ChickenBrick!

Re: Expansion of InF

Postby nEx.Software » Mon Feb 08, 2010 2:36 pm

chancy319 wrote:First of all, ChickenBrick studios will have to upgrade their serves because the current one is almost laughable considering that I've played some other games like Armageddon Squadron which are running 3D graphics and I've never once experienced lag on even EDGE or gotten disconnected. INF disconnects almost everytime and lags even on WiFi. So trying to get even more players will cause more damage. Servers need hardware or software upgrade first and don't tell me it's all about that phone network thing because I've seen my buddy play some multiplayer games with better graphics on his iPhone and they are almost lagfree.


The complexity of the graphics have about zero to do with the data transmission speed of a game since the graphics don't get shoved down the pipe. Just saying.
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Re: Expansion of InF

Postby admin » Sun Feb 14, 2010 1:50 am

chancy319 wrote:First of all, ChickenBrick studios will have to upgrade their serves because the current one is almost laughable considering that I've played some other games like Armageddon Squadron which are running 3D graphics and I've never once experienced lag on even EDGE or gotten disconnected. INF disconnects almost everytime and lags even on WiFi. So trying to get even more players will cause more damage. Servers need hardware or software upgrade first and don't tell me it's all about that phone network thing because I've seen my buddy play some multiplayer games with better graphics on his iPhone and they are almost lagfree.


What device are you using, just out of curiosity? You speak like you understand the issues and factors affecting what you see happening on your phone's screen while playing ProjectINF. We're not hiring, but if you have some advice for us, we're all ears.
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Re: Expansion of InF

Postby chancy319 » Mon Feb 15, 2010 10:10 pm

I'm using a G1. I doubt the type of phone affect the lag. I play on Wi-Fi all the time and lag is unbearable. What with me getting stuck in spots, having potions kick in AFTER I'M DEAD. lol. Anyway, I have no details about what kind of server you're using. What the processing speed is and the likes etc. I just think that you should maybe look into upgrading or looking at what's causing lag all the time.
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Re: Expansion of InF

Postby iLandon » Tue Feb 16, 2010 12:06 am

It's good to know that someone is pointing out the CONs of this expansion. It will help us as a community to rethink and work on our goals. Great idea overall Zoom. Remember guys, get active.;)
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Re: Expansion of InF

Postby ZooM » Wed Feb 24, 2010 12:42 pm

Thnx Man
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Re: Expansion of InF

Postby Violent J » Tue Mar 23, 2010 3:15 am

I got some good marketing ideas too. Put me down to help get the word out. This game deserves to be held as a milestone in the industry.
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Re: Expansion of InF

Postby Lo0pz » Tue May 18, 2010 11:39 am

My inbox awaits your ideas!
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Re: Expansion of InF

Postby sammyally » Wed Oct 12, 2011 9:10 am

I get occasional lag but nothing major. Its OK as long as I am on Wifi but even on mobile web its ok. I have just added some ideas for new classes or characters, please add suggestions and comments, there are a lot of them :) viewtopic.php?f=25&t=5957
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Re: Expansion of InF

Postby _cEb_ » Wed Oct 12, 2011 3:50 pm

chancy319 wrote:I'm using a G1. I doubt the type of phone affect the lag. I play on Wi-Fi all the time and lag is unbearable. What with me getting stuck in spots, having potions kick in AFTER I'M DEAD. lol. Anyway, I have no details about what kind of server you're using. What the processing speed is and the likes etc. I just think that you should maybe look into upgrading or looking at what's causing lag all the time.


...you really expect to have a smooth experience with a G1? For your sake, I hope its at least rooted. I have a G2 now, had a G1 since it first came out, but I can guarantee your phone has a lot to do with your overall experience.
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